I was watching a commercial on television this evening. It said: "Travel! Reconnect with your family!"
Some anger welled up within me. I responded: "why are we disconnected in the first place?"
That's a simple question with no easy answer.
I had a pretty interactive family growing up. It seemed that as times got harder we could spend less and less time with each other. We were all just so busy trying to survive.
A good portion of people claim that cellphones are the cause of the family becoming distant and people becoming so anti-social. I didn't get a cellphone until I was an adult, and for me, it actually increased my social capabilities. I remember an age with little use of cellphones when I was a teenager, and we all mostly didn't talk to one another unless we knew each other. We sat in awkward silence, avoiding eye contact while reading a book or something. When around friends, we certainly had plenty of moments where
we did our own thing and just enjoyed the presence of one another in
silence, so that picture of teens just playing on their phones around
each other? Perfectly normal looking to me! Before it was "the cellphone's fault", mind you, it was "all television's fault" or "beware of video games". There was even a time when people warned of the phone call disrupting proper social etiquette.
So, at a time when social media and cellphones connect us more than ever,
why has the family drifted apart? Is it really technology's fault we've lost touch with one another? Or is it a generation
or two of overworked and underpaid parents having little time for their children?
The loss of the middle class family has a much larger impact than some may realize.
Monday, August 13, 2012
Friday, July 27, 2012
Submitting a Comic Book/Graphic Novel to a Publisher
Are you up to the daunting task?
Waiting for six months only to get a rejection letter could disappoint even the most optimistic individual, so make absolute sure you've sent your best possible work. I've recently submitted Project oHoly Hello to SLG Publishing (the same people who published Jhonen Vasquez's Johnny the Homicidal Maniac), and now I'm going to wait up to six months for a reply.
During this journey, I've looked up countless resources on how to submit to a publisher, but I found very little in the way of advice for comic book creators. The best resource I found was on SLG's site, where they were (thankfully) very clear on what they wanted. From what I've heard, they are on the generous side when it comes to the synopsis, though. Most people would prefer the synopsis be about a page long, whereas SLG was okay as long as it was under 5 pages (double spaced). I suppose each publisher is different.
Here's the general idea of what you should put in your submission to a publisher:
1. Post your name and contact information EVERYWHERE. Make sure they know goddamn well who you are and how to contact you. This is the most important thing. Publishers are busy people and they're not going to go out of their way to find you.
2. Go digital if you can. Traditional paperwork is on the out. While your at it, don't send CDs or promotional material either (unless the publisher specifically wants that). They want simple. You want simple.
3. Include a cover letter introducing yourself, your idea, how you're going to accomplish the idea, and who is working on the project. Within the cover letter, I explained who my audience is, approximately how many chapters there will be, how many pages in each chapter, potential other titles, and how long each chapter will take to complete. I also gave them four rules to follow when reading my synopsis. This was a bold (and not necessarily smart) move, but I found it necessary. My story is unusual, but the shortened synopsis takes out a lot of minute contexts from the story. The full synopsis was 10 pages long, and I let them know there IS a full synopsis containing more side characters, side plots, and character developments.
4. Synopsis. Try to keep this short and sweet. They just want to be sure of a few things. They want to know that you have a solid story set up. They want to have a general idea as to what this story is. They want to be sure it's something they would publish. This was by far the HARDEST part for me. I ended up including a glossary for terms used. The glossary took a page and a half, but I think it made the synopsis a lot more smooth to read. I hyper-linked the words too so you could just click on them to get the definition. I'm not sure if this was necessary or not. It was my way of solving a problem.
5. Character Reference Sheets. In order not to make myself insane, I had to cut out all but central players. Even some of what I'd normally consider central players weren't included just because I managed to cut their plot from the synopsis. I have at least 40 characters. There's no way I could complete all 40 in a timely manner. I cut it down to 14, and that was still an arduous task. Even until the end I had doubts about which characters I had chosen to show. Also, it came to mind that it's too bad my comic is in black and white. Balberith has such pretty eyes.
6. At least 5 pages of the first chapter. I actually included the entire first chapter. I almost included parts of the second chapter too, but the file size was enormous. This shows dedication, functionality, and reassures that your product is worth investing into. Nothing speaks like final product. If you don't have final product, go home. Also, a common misconception is that they'll just steal your idea if you give them too much of it. This is blatantly untrue. As long as it's unfinished, they'd be shooting themselves in the foot to steal your product because they'd have to hire someone to complete it when they could have just paid you. Not to mention the sheer amount of issues of legality. They wouldn't risk being sued. It's far too expensive. No offense; your stuff's good, but it's not THAT good.
Now if you'll excuse me, I'm going out with my adorable novel writing sister-in-law. Peach out people.
Waiting for six months only to get a rejection letter could disappoint even the most optimistic individual, so make absolute sure you've sent your best possible work. I've recently submitted Project oHoly Hello to SLG Publishing (the same people who published Jhonen Vasquez's Johnny the Homicidal Maniac), and now I'm going to wait up to six months for a reply.
During this journey, I've looked up countless resources on how to submit to a publisher, but I found very little in the way of advice for comic book creators. The best resource I found was on SLG's site, where they were (thankfully) very clear on what they wanted. From what I've heard, they are on the generous side when it comes to the synopsis, though. Most people would prefer the synopsis be about a page long, whereas SLG was okay as long as it was under 5 pages (double spaced). I suppose each publisher is different.
Here's the general idea of what you should put in your submission to a publisher:
1. Post your name and contact information EVERYWHERE. Make sure they know goddamn well who you are and how to contact you. This is the most important thing. Publishers are busy people and they're not going to go out of their way to find you.
2. Go digital if you can. Traditional paperwork is on the out. While your at it, don't send CDs or promotional material either (unless the publisher specifically wants that). They want simple. You want simple.
3. Include a cover letter introducing yourself, your idea, how you're going to accomplish the idea, and who is working on the project. Within the cover letter, I explained who my audience is, approximately how many chapters there will be, how many pages in each chapter, potential other titles, and how long each chapter will take to complete. I also gave them four rules to follow when reading my synopsis. This was a bold (and not necessarily smart) move, but I found it necessary. My story is unusual, but the shortened synopsis takes out a lot of minute contexts from the story. The full synopsis was 10 pages long, and I let them know there IS a full synopsis containing more side characters, side plots, and character developments.
4. Synopsis. Try to keep this short and sweet. They just want to be sure of a few things. They want to know that you have a solid story set up. They want to have a general idea as to what this story is. They want to be sure it's something they would publish. This was by far the HARDEST part for me. I ended up including a glossary for terms used. The glossary took a page and a half, but I think it made the synopsis a lot more smooth to read. I hyper-linked the words too so you could just click on them to get the definition. I'm not sure if this was necessary or not. It was my way of solving a problem.
5. Character Reference Sheets. In order not to make myself insane, I had to cut out all but central players. Even some of what I'd normally consider central players weren't included just because I managed to cut their plot from the synopsis. I have at least 40 characters. There's no way I could complete all 40 in a timely manner. I cut it down to 14, and that was still an arduous task. Even until the end I had doubts about which characters I had chosen to show. Also, it came to mind that it's too bad my comic is in black and white. Balberith has such pretty eyes.
6. At least 5 pages of the first chapter. I actually included the entire first chapter. I almost included parts of the second chapter too, but the file size was enormous. This shows dedication, functionality, and reassures that your product is worth investing into. Nothing speaks like final product. If you don't have final product, go home. Also, a common misconception is that they'll just steal your idea if you give them too much of it. This is blatantly untrue. As long as it's unfinished, they'd be shooting themselves in the foot to steal your product because they'd have to hire someone to complete it when they could have just paid you. Not to mention the sheer amount of issues of legality. They wouldn't risk being sued. It's far too expensive. No offense; your stuff's good, but it's not THAT good.
Now if you'll excuse me, I'm going out with my adorable novel writing sister-in-law. Peach out people.
Monday, July 16, 2012
Fate Vs. Destiny
Luck is the lazy way of saying "statistics". Bad luck and good luck can all somehow be attributed to circumstances, even if they are nearly impossible to explain. Destiny is the lazy way of saying "predetermined". Some like to chalk it up to God. I don't do that. God is the recycling bin where we store ideas not yet understood. Sooner or later God will be responsible for less and less. I don't care whether or not there is something out there; attributing things to it does not help me.
Destiny for me is a far more complex animal.
What about fate? People generally use fate and destiny interchangeably, but to me they're different. Your fate is what is determined by strings of countless actions in the past, AKA your luck. Fate and luck of the draw, they're the same. Your destiny is strongly influenced by fate/luck, but it's your intended destination. You can change your fate as you aim for your destiny.
My good friend Tom says that I've gotten a lot accomplished in this period of unemployment, that it was destiny. It forced me to take the time and energy to refocus on what's truly important in life. If anything it was more fate that caused this period of dreadful monetary woes, but instead of despairing, I held on to my destiny and turned things around.
I've only got to put the final touches on my submission, and I'm taking the time and effort (destiny) to make sure it is as perfect as possible. This was all possible thanks to the ridiculous amount of time I've had on my hands (fate)- but also thanks to the unbelievably strong support of my family (fate). A while back I posted my profile on a dating site (destiny) and in May I received a wonderful private message (fate). We exchanged phone numbers and met the next day (destiny and fate). See how this exchange works? Destiny and Fate/luck are closely linked.
Monday, July 9, 2012
Logic Vs? Emotion
Logic is the way I make sense of reality.
Similarly to how people follow religion, I rely on logic. Logic is reliable, and I can have faith that it will see me through. Emotion, however, has over the years often been my enemy. I've seen the two forces oppose each other. Emotion clouds judgment and causes much unnecessary drama. As a child I'd watch those around me make purely emotional (and quite detrimental) decisions. I came to the conclusion that one ruled by emotions cannot live well.
However, today I've realized that I'm an idiot.
The truth has been staring at me dead in the face for a long time, waiting for my dense and stubborn mind to recognize it. Pure logic is not the ideal I once thought of it as. I used to think one with a pure sense of logic would have the easiest shortcuts through difficult decision making. I thought that the logic of a situation simplified things exponentially. What I hadn't thought of was what drives one to use logic. Logic is like a computer, awaiting a command from its user. It's like natural law without nature. Logic without emotion is stagnant.
I suppose the reason it took me so long to realize this was because I've never been short of emotion. Emotion drives me forward, giving me the desires to utilize my logic. If I weren't inspired, I would not draw. I may use logic to make sense of reality, but my emotional needs drive me to do so. Without passion, courage, and my stubborn nature, I would not accomplish things.
I'd better start giving emotion a bit more credit.
Similarly to how people follow religion, I rely on logic. Logic is reliable, and I can have faith that it will see me through. Emotion, however, has over the years often been my enemy. I've seen the two forces oppose each other. Emotion clouds judgment and causes much unnecessary drama. As a child I'd watch those around me make purely emotional (and quite detrimental) decisions. I came to the conclusion that one ruled by emotions cannot live well.
However, today I've realized that I'm an idiot.
The truth has been staring at me dead in the face for a long time, waiting for my dense and stubborn mind to recognize it. Pure logic is not the ideal I once thought of it as. I used to think one with a pure sense of logic would have the easiest shortcuts through difficult decision making. I thought that the logic of a situation simplified things exponentially. What I hadn't thought of was what drives one to use logic. Logic is like a computer, awaiting a command from its user. It's like natural law without nature. Logic without emotion is stagnant.
I suppose the reason it took me so long to realize this was because I've never been short of emotion. Emotion drives me forward, giving me the desires to utilize my logic. If I weren't inspired, I would not draw. I may use logic to make sense of reality, but my emotional needs drive me to do so. Without passion, courage, and my stubborn nature, I would not accomplish things.
I'd better start giving emotion a bit more credit.
Tuesday, February 21, 2012
Have you heard of Delayed Sleep Phase Disorder?
So, I was looking into ADD research to come up with more strategies to cope when I stumbled across a sleep disorder I had never heard of before. (ADD is linked to sleep disorders and anxiety disorders.)
Because what I've found out is so rare and misunderstood, I thought I'd shed some light on it here. Besides, this does indirectly have to do with careers, especially art. You'll see.
Without a doubt I am certain I have a rare and misunderstood sleep disorder, Delayed Sleep Phase Disorder (or DSPD). Have you ever even heard of this? I know I haven't.
For those of you who haven't heard of this, and I'm assuming most of you haven't, here's the facts. People suffering from DSPD have a permanently delayed sleep wake reaction in relation to the environment. They're not tired until at least 2am but often until 4am, and sleep until around noon. (There is also a disorder called Advanced Sleep Phase Disorder, which causes sleep onset and wake to happen earlier than normal.) They tend to sleep normally (or even more than usual) otherwise. If they are forced onto a "normal schedule", even if on this "normal" schedule for an extended period of time, they begin to suffer insomnia symptoms.
It can be likened to experiencing perpetual jet lag. Because this is a rare disorder, it is often mistaken for laziness or regular insomnia. If left undiagnosed, it can cause the sufferer a lot of frustration. Sufferers usually have difficulty with 9-5 jobs and school. Speaking from personal experience, I had poor grades and attendance in school until I took afternoon and night classes in college. Often people with this disorder will do much better with evening shifts, freelance, or being self employed. When traveling, they have extra trouble adjusting to the new time zone. Daylight Savings is difficult to adjust to as well.
I also suspect having lingering mild Non-24, which was much worse when I was a teen. It's an even more rare disorder, affecting less than 1% of the population, most being completely blind. The disorder is pretty simply described; the biological clock is longer than 24 hours, making the patient sleep later and later until it cycles back into normalcy. Most who suffer from this develop it in early teens and no longer display symptoms as adults. If the symptoms still show as adults, they have it permanently. In the blind, this is thought to be caused by lack of perception of day and night. In individuals who can see, the cause is not understood.
When I was a teen, this behavior precisely explains my sleeping habits. I would viciously cycle, staying up an hour later every day. I'd even have days where I fell asleep at 5pm and awoke at 1am! Now I'd say I tend to stay up 10-30 minutes later every day, and with effort I can reset it to my normal schedule (sleep at 2:30, wake at 10:30) without having to cycle all the way through.
My variations tend to be 1:30am-4:30am for sleep (6am-9am if I have insomnia), and 9:30am-12:30pm to wake. Waking earlier than 9:30am no matter what makes me miserable and tired. I find that I absolutely cannot fall asleep normally before 12am.
I'd better bring this to the attention of a doctor as soon as possible so I can be properly diagnosed.
I feel excited and relieved that these are actual sleep disorders! Sure, they're not curable, but at least I can prove to people it's not me just being lazy. If I get proof of this disorder, employers are legally unable to discriminate against me and must provide me with hours within my natural sleep schedule. Plus, I'm being told it's far healthier for me to pursue being a freelance artist or to be my own boss! Yay!
Because what I've found out is so rare and misunderstood, I thought I'd shed some light on it here. Besides, this does indirectly have to do with careers, especially art. You'll see.
Without a doubt I am certain I have a rare and misunderstood sleep disorder, Delayed Sleep Phase Disorder (or DSPD). Have you ever even heard of this? I know I haven't.
For those of you who haven't heard of this, and I'm assuming most of you haven't, here's the facts. People suffering from DSPD have a permanently delayed sleep wake reaction in relation to the environment. They're not tired until at least 2am but often until 4am, and sleep until around noon. (There is also a disorder called Advanced Sleep Phase Disorder, which causes sleep onset and wake to happen earlier than normal.) They tend to sleep normally (or even more than usual) otherwise. If they are forced onto a "normal schedule", even if on this "normal" schedule for an extended period of time, they begin to suffer insomnia symptoms.
It can be likened to experiencing perpetual jet lag. Because this is a rare disorder, it is often mistaken for laziness or regular insomnia. If left undiagnosed, it can cause the sufferer a lot of frustration. Sufferers usually have difficulty with 9-5 jobs and school. Speaking from personal experience, I had poor grades and attendance in school until I took afternoon and night classes in college. Often people with this disorder will do much better with evening shifts, freelance, or being self employed. When traveling, they have extra trouble adjusting to the new time zone. Daylight Savings is difficult to adjust to as well.
I also suspect having lingering mild Non-24, which was much worse when I was a teen. It's an even more rare disorder, affecting less than 1% of the population, most being completely blind. The disorder is pretty simply described; the biological clock is longer than 24 hours, making the patient sleep later and later until it cycles back into normalcy. Most who suffer from this develop it in early teens and no longer display symptoms as adults. If the symptoms still show as adults, they have it permanently. In the blind, this is thought to be caused by lack of perception of day and night. In individuals who can see, the cause is not understood.
When I was a teen, this behavior precisely explains my sleeping habits. I would viciously cycle, staying up an hour later every day. I'd even have days where I fell asleep at 5pm and awoke at 1am! Now I'd say I tend to stay up 10-30 minutes later every day, and with effort I can reset it to my normal schedule (sleep at 2:30, wake at 10:30) without having to cycle all the way through.
My variations tend to be 1:30am-4:30am for sleep (6am-9am if I have insomnia), and 9:30am-12:30pm to wake. Waking earlier than 9:30am no matter what makes me miserable and tired. I find that I absolutely cannot fall asleep normally before 12am.
I'd better bring this to the attention of a doctor as soon as possible so I can be properly diagnosed.
I feel excited and relieved that these are actual sleep disorders! Sure, they're not curable, but at least I can prove to people it's not me just being lazy. If I get proof of this disorder, employers are legally unable to discriminate against me and must provide me with hours within my natural sleep schedule. Plus, I'm being told it's far healthier for me to pursue being a freelance artist or to be my own boss! Yay!
Saturday, February 11, 2012
Ideas Ideas Ideas
I thought that this section of my previous blog actually deserved its own entry. I'm curious to see where all of these ideas have been going. Anyone would feel lost and overwhelmed having an idea bin this large.
Reject
Join the Peace Corps
---a. Anything with some semblance of "army" in it gives me the heebie jeebies.
Maybe Later
Make a Non-Profit Organization
---a. I attempted this with friends, and it fell apart. If I were to try again, I'd have to do it alone. If I were to make one, it would be dedicated to bringing Transgender people together under an umbrella of protection.
Become a Tattoo Artist
---a. No one in the area will let me be their minion.
Maybe
Become a Monk/Voluntary Poor
---a No idea how to get this off the ground, but I would seek and grant wisdom, asking for small donations to live off of.
Go back to School for Marketing
---a Not sure if I'd enjoy this. I have a feeling I'd like it about as much as getting rabies.
Find Someone who will Fund me
---a. There are a lot of poor people who believe in my cause, and I love you all. I'm poor too. But I need to find someone who can fund my cause in addition. But how to find this person? I can dream. Caravaggio had an admirer who housed him for free! ... *sigh* I would have housed Caravaggio for free too.
Backpack Around the World
---a. I haven't seriously considered this option yet, as it's somewhat extreme. I want to look more into what I'd have to do to make this happen though, as it sounds like a great experience. I know I'd be using a backpacker site to find houses that will feed me and let me stay the night.
E-publish
---a. I must look into this.
Get a Scholarship for Funding my Art
---a. Just gotta keep trying.
Go back to School for Computers
---a. Gotta complete my taxes and FAFSA.
Make a Comic and let it go Viral
---a. I've got to get my comic to as many people as possible, gaining a fan-base that can support me.
Reject
Join the Peace Corps
---a. Anything with some semblance of "army" in it gives me the heebie jeebies.
Maybe Later
Make a Non-Profit Organization
---a. I attempted this with friends, and it fell apart. If I were to try again, I'd have to do it alone. If I were to make one, it would be dedicated to bringing Transgender people together under an umbrella of protection.
Become a Tattoo Artist
---a. No one in the area will let me be their minion.
Maybe
Become a Monk/Voluntary Poor
---a No idea how to get this off the ground, but I would seek and grant wisdom, asking for small donations to live off of.
Go back to School for Marketing
---a Not sure if I'd enjoy this. I have a feeling I'd like it about as much as getting rabies.
Find Someone who will Fund me
---a. There are a lot of poor people who believe in my cause, and I love you all. I'm poor too. But I need to find someone who can fund my cause in addition. But how to find this person? I can dream. Caravaggio had an admirer who housed him for free! ... *sigh* I would have housed Caravaggio for free too.
Keep
Join an Art Colony
---a. Haven't found one that doesn't ask for money, either in residency or in non-refundable application fees. Considering how little money I have, $30 is A LOT to ask for. I will keep looking.Backpack Around the World
---a. I haven't seriously considered this option yet, as it's somewhat extreme. I want to look more into what I'd have to do to make this happen though, as it sounds like a great experience. I know I'd be using a backpacker site to find houses that will feed me and let me stay the night.
E-publish
---a. I must look into this.
Get a Scholarship for Funding my Art
---a. Just gotta keep trying.
Go back to School for Computers
---a. Gotta complete my taxes and FAFSA.
Make a Comic and let it go Viral
---a. I've got to get my comic to as many people as possible, gaining a fan-base that can support me.
Wednesday, February 8, 2012
3 Unconventional Ways to Change Your Life? Hmmm....
I just read a really interesting article called 3 Unconventional Ways to Change Your Life this Year, and I think you should read it too.
Looking around my sparse bedroom, you'd think to yourself: "this is a lazy person with nothing to live for who clings to the past", and that's certainly how I feel sometimes when I enter the room, but it doesn't reflect me well at all. I'll admit my back is bad, so yeah, lying down in front of a desktop instead of sitting up is a bit necessary for me. Other than that though, I don't see why my room needs to bring me down.
I need some DREAM PORN.
Thinking back, when I was dreaming of going to Japan, I already had so much dream porn surrounding me that I was constantly motivated. Looking around, I still have plenty of potential Japan motivations, except there's one problem with that. I don't want to go to Japan anymore. I've been there, done that.
Now, I want to accomplish one arguably much larger dream: be a famous professional artist.
Every time I say that, a good chunk of my brain laughs at me and tells me how ridiculous I am. Some people also think I'm ridiculous. Fine. The article is right. I need to break this all down into much smaller steps. I've been trying to do that. It's not very easy. I also need motivational reminders.
Some ideas I've played with, put down, and then started playing with again:
1. Join an art colony.
2. Backpack around the world, using a backpackers site to find houses that will feed me and let me stay the night.
3. Join the Peace Corp.
4. Become a monk of some sort, voluntary poor, that seeks and gives wisdom and asks for small donations to live off of. (I'm practically that already.)
5. Make a Non-Profit Organization dedicated to bringing Transgender people together.
6. E-publish.
7. Get a scholarship for funding my art.
8. Become a tattoo artist.
9. Go back to school for computers.
10. Go back to school for marketing.
11. Make a comic and spread it to as many people as possible, gaining a fanbase that can support me.
12. Find someone who's rich and believes in me (HEY STOP LAUGHING!)
... There's more but I'm having trouble remembering.
As for my bedroom I look around and see blah. A Knuckles doll sitting on my broken dresser mirror, staring straight ahead, only mildly interested in the blank wall ahead of him. A little black poodle with red ribbons tied around its ears, something I don't even remember receiving, nor do I have a sentimental attachment to it. I don't even find it fun to look at. I see a really nice monitor attached to a tower past its prime, a towel I've had since I was 16 hanging on my door, a shelf my gram-gram owned that I love cluttered with stuff I can barely see that I am sentimental for, and a window; its scenery including the wanna-be exclusive "Mansion" apartments, filled with occupants I despise, mediocre lifeforms who tend to annoy me with their drama, drugs, and sex.
How in the Hell am I supposed to get inspired here? This is depressing! I cannot change where I am, and I have no money to buy new furniture. Those options aren't viable.
Fine, but I can still change things for the better! Maybe post pictures all over the walls? I'm not sure yet.... I need a more clear path on what to do.
Looking around my sparse bedroom, you'd think to yourself: "this is a lazy person with nothing to live for who clings to the past", and that's certainly how I feel sometimes when I enter the room, but it doesn't reflect me well at all. I'll admit my back is bad, so yeah, lying down in front of a desktop instead of sitting up is a bit necessary for me. Other than that though, I don't see why my room needs to bring me down.
I need some DREAM PORN.
Thinking back, when I was dreaming of going to Japan, I already had so much dream porn surrounding me that I was constantly motivated. Looking around, I still have plenty of potential Japan motivations, except there's one problem with that. I don't want to go to Japan anymore. I've been there, done that.
Now, I want to accomplish one arguably much larger dream: be a famous professional artist.
Every time I say that, a good chunk of my brain laughs at me and tells me how ridiculous I am. Some people also think I'm ridiculous. Fine. The article is right. I need to break this all down into much smaller steps. I've been trying to do that. It's not very easy. I also need motivational reminders.
Some ideas I've played with, put down, and then started playing with again:
1. Join an art colony.
2. Backpack around the world, using a backpackers site to find houses that will feed me and let me stay the night.
3. Join the Peace Corp.
4. Become a monk of some sort, voluntary poor, that seeks and gives wisdom and asks for small donations to live off of. (I'm practically that already.)
5. Make a Non-Profit Organization dedicated to bringing Transgender people together.
6. E-publish.
7. Get a scholarship for funding my art.
8. Become a tattoo artist.
9. Go back to school for computers.
10. Go back to school for marketing.
11. Make a comic and spread it to as many people as possible, gaining a fanbase that can support me.
12. Find someone who's rich and believes in me (HEY STOP LAUGHING!)
... There's more but I'm having trouble remembering.
As for my bedroom I look around and see blah. A Knuckles doll sitting on my broken dresser mirror, staring straight ahead, only mildly interested in the blank wall ahead of him. A little black poodle with red ribbons tied around its ears, something I don't even remember receiving, nor do I have a sentimental attachment to it. I don't even find it fun to look at. I see a really nice monitor attached to a tower past its prime, a towel I've had since I was 16 hanging on my door, a shelf my gram-gram owned that I love cluttered with stuff I can barely see that I am sentimental for, and a window; its scenery including the wanna-be exclusive "Mansion" apartments, filled with occupants I despise, mediocre lifeforms who tend to annoy me with their drama, drugs, and sex.
How in the Hell am I supposed to get inspired here? This is depressing! I cannot change where I am, and I have no money to buy new furniture. Those options aren't viable.
Fine, but I can still change things for the better! Maybe post pictures all over the walls? I'm not sure yet.... I need a more clear path on what to do.
Subscribe to:
Posts (Atom)